The D3 Barbarian's competencies are incredibly much like the Barbarian from
Diablo II, only a lot far more primal, savage as well as in a means non secular.
Contrary to their former incarnations, the Barbarian now utilizes Fury and
Stamina for his or her techniques.
These new mechanics are specific underneath.
Barbarian experienced another coloured Mana orb during the user interface when
compared to the blue orb in the Witch Medical doctors. The Barbarian's orb was
far more greenish-blue than a perfect blue color. In BlizzCon, when player's
actually got to play the Barbarian, it was found that the Barbarian's mana was
in fact, Stamina, the new energy type that leads us to believe that various
classes may have distinct energy sources, but the Witch Doctor and the Wizard
both have Mana as their energy source.
It may also be noted that the Diablo III
Barbarian does not use Stamina for some of his a lot more powerful expertise,
instead depending on another type of primal energy source called Fury as seen
within the Skill descriptions. Fury, it seems, is similar to Rage. From Blizz's
demo, it is clear that Stamina is the new Barbarian mana while Fury is a new
expendable type of energy that increases as you kill monsters and rapidly
decreases when the Barbarian is not killing anything. This has been greatly
expanded so that some of your Barbarian's expertise can only be used when he has
gained enough Fury by decimating the opposition.
And to decimate the opposition,
the Barbarian kills monsters and with enough Fury, he invokes powerful
Whirlwinds and goes into a Berserk rampage leading to extra decimation which
makes the Barbarian an exponentially powerful character within the game. It
remains to be seen whether other classes have related or various mechanics like
this that make them unique with respect to each other.
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